Goal
Explore how questions provide clarity to our characters and motivations while experiencing the limitations of being stuck only in questions.
Level of Difficulty:
Beginner
Participants:
2-person scenes, with additional team members to “swap” in
Instructions:
Gather a location that would fit on the area you can use as a stage. This could be a coffee shop queue, an elevator, a public bus, or anything else.
Start a typical, grounded scene. The main goal is to create a scene where you only use questions, no statements. Any time a character in the scene makes a statement, teammates on the sidelines make a “buzz” noise. The team member who made the statement steps out of the scene and a new team member steps in, continuing the scene.
For instance:
Member A: Do you think it is going to rain today?
Member B: What do you want to do if it does?
Member A: I want to go to the movies
Team: BUZZ! Member A steps off the scene and Member C joins
Member C: Do you want to go to the movies?
And the scene proceeds…
After 2-3 minutes feel free to call scene and start over with a new location or prompt
Practical Application:
When are questions more valuable than statements? How can we use this to challenge our assumptions? To challenge stakeholders and team members in contextualizing their needs and expectations?
See More Presenting & Communication Games
- Premise Lawyer
- Pocket Treasure
- Only Questions
- 7-Line Story
- Boom!
- Portkey
- Work That Brain Out
- Hot Spot
- Hot Spot Boomerang